
Voxelizer plug-in for Blender
Please use this identifier to cite or link to this publication: http://hdl.handle.net/10380/3391 |
Published in The MIDAS Journal - Medical Imaging and Computing.
Submitted by Roman Grothausmann on 11-09-2012.
This document describes a plug-in for Blender (www.blender.org) that allows to rasterize 3D mesh objects into 3D voxel data, i. e. it allows to voxelize Blender meshes. In 2D, this process can be compared to rasterization of vector graphics into pixel graphics. The voxelization is done by VTK (www.vtk.org) functions. A simple GUI allows to choose the type of voxelization and to specify necessary parameters. Depending on the type chosen, only the surface of the mesh objects is voxelized or the enclosed volume, i. e.“filled”. Beside the size of the output, one can specify if the result should be “anti-aliased” or not.
This paper is accompanied with the source code, input data, parameters and output data that the authors used for validating the script described in this paper.
This paper is accompanied with the source code, input data, parameters and output data that the authors used for validating the script described in this paper.
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The source code for this publication has not been tested per author's request. Reviews
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Categories: | Image, Images, Mesh, Resampling, Surface extraction |
Keywords: | voxelization, mesh to image conversion, Blender, plug-in, GUI, rasterization |
Toolkits: | VTK |
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