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Providing values of adjacent voxel with vtkDiscreteMarchingCubes
No opinion
The contribution to VTK presented in this article is an extension to vtk::vtkDiscreteMarchingCubes to also create vtk::vtkPointData scalars containing the value of the adjacent voxel. These can be used to remove regions of the marching-cubes 1 mesh depending [...]

Extracting Intersections of Coplanar Surfaces (Boolean-operation on touching meshes)
No opinion
The contribution to VTK presented in this article is specialized on the extraction of contact surfaces (CS). This extraction can be regarded as the intersection Boolean-operation of only touching meshes. The vtkCoplanarSurfaceExtractor filter produces either [...]

VTK Remote Rendering of 3D Laser Scanner Ply files for Android Mobile Devices
No opinion
Three-dimensional laser scanner is a modern technology used to detect and capture the shape of complex objects. There are a lot of possible application fields for this technology: applications in the industrial sector (reverse engineering), in the medical [...]

Geodesic Computations on Surfaces
The computation of geodesic distances on a triangle mesh has many applications in geometry processing. The fast marching method provides an approximation of the true geodesic distance field. We provide VTK classes to compute geodesics on triangulated surface [...]

Adding Refined Isosurface Rendering and Shadow Mapping to vtkGPUVolumeRayCastMapper
No opinion
In the medical simulation world the use of isosurfaces is a common action, as the information from some sources, e.g. CTs, is very well defined, and the isosurface can be easily set. Additionally, in any simulator shadows are a necessary addition to increase [...]

GPU Volume Ray Casting of two Volumes within VTK
No opinion
We have modified the current VTK volume rendering on GPU to allow simultaneous rendering of two volumes, each of them with its own color and opacity transfer functions. These changes have led to the creation of two new C++ classes and several GLSL shaders. We [...]

Enabling ITK-based processing and 3D Slicer MRML scene management in ParaView
No opinion
This paper documents on-going work to facilitate ITK-based processing and 3D Slicer scene management in ParaView. We believe this will broaden the use of ParaView for high performance computing and visualization in the medical imaging research community. The [...]

2D/3D Multi-Modality Image Registration in Non-Destructive Evaluation
Non-destructive evaluation(NDE) is a group of analysis techniques used in industry to evaluate the property of a material, component or product without causing damage. Among all the techniques, radiology and thermography are two most common methods that are [...]

A VTK Algorithm for the Computation of the Hausdorff Distance
The Hausdorff distance is a measure of the distance between sets of points. There are many advantages to using this metric compared to other similarity measures. This document describes a VTK class for computing the Hausdorff Distance between two sets of [...]

A Spline-Driven Image Slicer
In this article, a spline driven image slicer algorithm is presented. It is concretized through a vtkAlgorithm-inherited class that takes two inputs and gives two outputs. The first input is the volume from which the slice should reconstructed while the [...]

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Publication of the Month
Boolean Operations on Surfaces in VTK Without External Libraries
by Quammen C., Weigle C., Taylor II R.M.

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Computational Algorithms
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